Hello everyone, it's been awhile but we're excited to get back on track with Hyveria. Behind the scenes we've been working on A LOT! Today we've got our very first Dev Blog! In today's Dev Blog we'll be showing off TOWNS! Unlike "Hyveria Season Beta" Towns will not be player made. (There will still be a group system more on that in a future Blog Post) Currently we have over 5 planned towns in the world of Hyveria, each town will be diverse in it's game play ranging from varieties of economy, casinos, stables, and much much more! Although we don't want to give too much out today but here's what you can expect from 2 towns we've been working on, take a look.
Relating back to the original spawn from Hyveria we decided to step it up a notch and expanded the town to be over 500 blocks in size! Upon scavenging the town you'll find numerous NPCs, the Stable Master, Over 8 different shops, the “Auction House” a couple more surprises which we’ll keep for a secret a little longer! Of course, each Town will be taking advantage of the redesigned Hyveria Resource Pack which we overhauled, but we’ll save that for another blog post as well!
Without showing too much off here's the center of the town. Welcome to Hyveria!
This one holds a special place in all of the builders hearts who helped designed the layout of this town, it’s one of the biggest meaning we packed A LOT in here. Roaming the streets you’ll be treated with the smells of strawberries and bananas being selled by traders, a bit deeper into the town you’ll discover the casino (One of our personal favorites.) Gamble to your hearts content, but don’t say we didn’t want ya! Of course to match the desert theme we had to introduce a specific stable you’ll only be...